Sunday, 11 March 2012

Golf Swing Research

After collecting some reference material I tried to quickly create one myself combing the refence material I found on the internet.




Below I collected  an image off of google along with a few others I have on my harddrive I collected this gold sequence as i thought it would be usful for a task we had to carry out.



Sunday, 4 March 2012

Poses

In the image below I tried out a series of poses relating to different emotions, from left to right the emotions are angry, depressed, show off, happy, shocked, scared, then I added silhouettes underneith to see whether you could tell what emotion it is without facial expression etc... which I think you can (mostly). Some of my poses are not as strong as I would like them to be but I think this is also because i put them all together in one render and I didnt want to change the angle on them that much as I wanted a head on shot to get the facial expressions in there.


Jump Animation

When trying the jump animation I looked for a few references on google but there was not much good material I eventually found some material which helped me create my jump animation how ever I can clearly see a few mistakes I made as in the animation I didnt exaggerate the poses enough for example when he's in mid air his legs do not come high enough (does not create a crouching pose in mid air) among other things which I think gives the impression of less momentum also I things like this and other little tweaks make my animation look a little stiff.

Jump Reference 1


Dope Sheet

After being introduced to the Dope Sheet I found it usful in some ways like checking if I had blocked everything out and moving keys how ever at this time it was not a big help to me as I didnt fully understand what to do with the dope sheet so I only used it when it was necessary, so at the moment i still prefer to use the timeline at the bottom of Maya and the tangents.


Walk Animation

While looking on UDO I found the walk animation task, which my group missed due to having no lecturer, so after finding the animation task I attempted to create a walk animation only animating the legs I found this ok bouncing a ball is much easier, I kept the walk cycle on one spot and did not go to into it as when I tried to animate his arms and walk around rather than staying on one spot I failed terribly arms kept twisting and flipping, one second he was moving fine then it seemed like he was going fast, i managed to alter / fix some of the problems but i decided to upload an earlier version below.

Also I didnt find tangents too useful here probably because I didnt fully understand what I was doing.