After the previous week of trying to bounce a tennis ball and phil mentioning tangent while he was walking round the class, Sam introduced tangents the following week going over it more thoroughly. Below is an image of two bounces one using keys and the other using tangents, I tried to make the bounces similar however for bouncing a ball i prefer using tangents over additional keys it makes the movement look smoother and not only that personally for me changing the tangent on a simple object like a ball was quicker than adding more keys.
Monday, 13 February 2012
Friday, 10 February 2012
Tennis Ball Test
After collecting some of my own refence material and searching though youtube for additional reference material I tried to replicate a bouncing tennis ball (bouncing on one spot) as best I could in Maya, while doing this phil cam round and told me about tangents which helped a fair bit allowing me to create a bouncing tennis ball more realisticly and giving an overall more realistic feel and allowing me to have more control over the speed and bounce.
Sunday, 5 February 2012
Bouncing Balls (research)
To start of in small groups I did some tests by bouncing balls dropping them on the ground using different force's and different types of balls. I did this so I would have some reference material for future tasks especially ones in this module. While watching my reference material I noticed that the time off the ground, bounce height and number of bounces changes between different amounts of force and types of balls.
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